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Modelling
Animation
Miscellaneous

I am a graduate from Staffordshire University with a degree in Computer games design and this portfolio showcases my work.

There are currently four categories of work; Modelling, Animation, Games and Miscellaneous.

Miscellaneous being stuff that I have done that doesn't specifically belong in the two other categories or parts of my work that I liked but the whole project didn't work out.

Before University I had a fair amount of experience with 2D animation and sculpting, which probably contributed to how quickly I learnt.

Both animation and modeling I have enjoyed doing since childhood, though with different mediums.  Texturing and rendering being the difficult part for me given I never really enjoyed painting and I'm not the best with lighting.

The software used to create my work includes 3Ds max, Maya, Unreal engine, Zbrush, MotionBuilder, Blade and Cara Post for motion capture and Photoshop.

Even if you are not hiring or are not interested, it would be appreciated if you contacted me with any feedback.

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